Shotcut tutorial · companion page
Shotcut has no multicam mode. It does not need one. Two camera angles go on two tracks, a third empty track is added and switched off, and every camera switch is a split dragged up onto that hidden track — leaving a hole for the other angle to show through.
Reading in another language? Use the translate picker in the header, or your browser’s own translate command — the Shotcut track, menu and control names are marked to stay in English so they still match what is on your screen.
No multicam feature, no filter, no transition, no plugin. There is one extra track that has been switched off, and a keyboard shortcut that cuts a clip in half.
One camera per video track, trimmed so the same instant sits at the same place. The top track covers the bottom one, so the top camera is what you see by default.
An ordinary empty video track added above both, renamed CAMERA 2 INVISIBLE, and hidden with its own eye icon. It is a parking bay for clips you want out of the picture.
Isolate a stretch of the top camera with two splits, drag it up onto the hidden track, and it vanishes. The gap it leaves is the camera switch.
The parked segment keeps its exact place on the timeline. Drag it back down and the original angle returns instantly, so every cut stays reversible for the life of the project.
[ in order for me to switch back and forth, what I’m going to need to do is make parts of this top track here invisible whenever I want the bottom track to show through ]
Ben Espanto · 2:58
Click any screencap or timestamp to play that chapter from its exact second, right here in the card. Quotes are transcribed verbatim from the audio. Where a published chapter marker did not match what the frames show, it has been moved and the change is stated in the card.
Every name, shortcut and control below was read off the screen in the video. Where something was never shown — the Shotcut version, for one — it is said so rather than filled in.
Two cameras rolling on one scene. In the video that is a GoPro on a wide static angle and a second camera on a chest mount for the first-person view — two files, two very different points of view of the same minute.
The fastproxy_ prefix on the second file is the presenter’s own naming for a proxy he made himself, not a Shotcut feature.
Drag the first file into the timeline, add a second video track, and drag the other file onto it. Double-click each track name in the track head and type a real name over the default V1/V2. In the video they become CAMERA 1 on the bottom and CAMERA 2 on top.
Which camera goes on top is a decision, not a detail. The top track is the one you see by default, so put the angle you are on most of the time up there. Everything below is about taking that angle away in places.
Trim each clip so the same instant falls at the same place, and lay them flush at the start of the timeline. To verify, play the sequence and toggle the top track’s eye off and on. If the picture does not jump when the top track disappears, they are lined up.
Stated plainly because it matters: this is a manual, by-eye sync. There is no clapperboard, no audio-waveform alignment and no timecode anywhere in this video. Audio waveforms are drawn on the clips but are never used to align them.
Right-click anywhere in the timeline and choose Make Tracks Taller, or press Ctrl+=. Thumbnails and waveforms grow with the track, which matters a great deal once you are eyeballing cut points during playback.
Right-click in the timeline and choose Add Video Track (Ctrl+I). The new track arrives at the top of the stack named V3. Rename it — in the video, CAMERA 2 INVISIBLE — then click its eye icon to hide it and its speaker icon to mute it.
This track is the entire technique. It is not a special track type — it is an empty video track with its visibility turned off, and anything parked on it is neither seen nor heard.
Play the sequence. When you reach the frame where the other camera should take over, stop, select the clip on the top track, and press S — the toolbar tooltip reads Split At Playhead (S). Play on to where the switch should end and split again. That isolates one segment.
Select the clip first. The split does nothing on an unselected clip, and the video contains two live examples of exactly that mistake.
Drag the isolated segment straight up onto CAMERA 2 INVISIBLE. It leaves the picture, and the gap it leaves on the camera track lets the track underneath play through. To undo a switch, drag it back down.
Drag vertically and nothing else. If the segment shifts sideways on the way up, the two angles will no longer line up when you drag it back down.
Read directly off the frames of the video. Nothing numeric was taken from the audio.
| Setting | Value | Where it lives |
|---|---|---|
| Shotcut version | Never shown on screen | The Help → About Shotcut dialog is not opened in this video |
| Project file | two-cameras.mlt | Title bar |
| Timeline duration | 00:01:01:21 | Player readout |
| Filters used | None — not one filter is added | — |
| Transitions used | None — every switch is a hard cut | — |
| Track stack, final | CAMERA 2 INVISIBLE / CAMERA 2 / CAMERA 1 | Timeline, top to bottom |
| Bottom track | CAMERA 1 | Chest-mounted first-person camera |
| Bottom track clip | VID_20200527_165601_00_004.mp4 | CAMERA 1 |
| Middle track | CAMERA 2 | GoPro wide angle |
| Middle track clip | fastproxy_GH019290-catch.MP4 | CAMERA 2 |
| Top track | CAMERA 2 INVISIBLE | Empty parking track — default name V3 before renaming |
| Top track state | Hidden + muted | Eye icon off, speaker icon off |
| Camera track audio | Both muted | CAMERA 1 and CAMERA 2 already show the muted speaker before the third track exists |
| Track head controls | Lock · Mute · Hide | Left to right in every track head |
| Visibility tooltips | Hide / Show | Eye icon, on hover |
| Sync method | Manual trim, checked by toggling Hide | No clap, no waveform sync, no timecode |
| Camera switches | 4 | 4:50, 6:34, 7:29, 8:14 |
| Command | Shortcut | Used in this tutorial |
|---|---|---|
| Split At Playhead | S | Yes — twice per switch |
| Add Video Track | Ctrl+I | Yes — creates the invisible track |
| Make Tracks Taller | Ctrl+= | Yes |
| Make Tracks Shorter | Ctrl+- | No — shown in the menu |
| Reset Track Height | — | No — shown in the menu |
| Add Audio Track | Ctrl+U | No — shown in the menu |
| Insert Track | Ctrl+Alt+I | No — shown in the menu |
| Remove Track | Ctrl+Alt+U | No — shown in the menu |
| Select All | Ctrl+A | No — shown in the menu |
| Select None | Ctrl+D | No — shown in the menu |
| Ripple All Tracks | Ctrl+Alt+R | No — shown in the menu |
| Copy Timeline to Source | Ctrl+Alt+C | No — shown in the menu |
| Show Audio Waveforms | Checked | On throughout |
| Show Video Thumbnails | Checked | On throughout |
The Shotcut version is genuinely absent. The Help → About Shotcut dialog is never opened, the title bar carries only the project name, and the browser tour at the top of the video shows the download page rather than a release number. The upload date is 16 June 2020, so the interface in these screencaps is a 2020 build — but that is an inference from the date, not something read off the screen, and it is the only figure on this page that is not.
Machine transcribed from the video audio. Spoken phrasing is left as-is; only the track names Whisper mangled have been corrected. Every timestamp plays the video in the hero from that second.
I’m just a normal person with no video editing background who wanted to start making YouTube
videos and maybe add semi-fancy effects.
I don’t really plan on making major motion pictures or commercials, so I was looking
for a free, easy-to-learn video editing software.
Luckily, I stumbled on Shotcut, a free, open-source video editing program that has
the potential to replicate similar effects that an Adobe Premiere or DaVinci Resolve can,
but with a simpler, leaner interface.
It just takes imagination.
So let’s learn together.
Hi, welcome back to the channel.
If you haven’t yet, please subscribe.
It’ll really help my channel out.
Anyway, I shoot a lot of fishing videos if you didn’t know already.
And typically when I go and fish, I usually bring two cameras, one GoPro for a faraway
shot and another camera that I use for my chesty.
I thought it’d be interesting for me to show you my technique on Shotcut, how I switch
and transition between one camera and the other.
So here you go.
So here we have Shotcut.
I’ve already dragged the two video files that I’m going to use of the same scene.
And basically, this is what I did.
I dragged the file for one camera on one track, and I called it CAMERA 1, and I dragged the
second file on another track on top of it, and I called that CAMERA 2.
And basically, what I did was I overlapped the scene to make sure that they matched perfectly.
And the way I do that and check is I played a video.
I then turn off this little eye icon and see if they match.
Click it back on.
Just to make sure that I’m somewhat close to my scene.
So right now, it looks like it’s pretty much synced.
So what I’m going to do, I’m going to make the track a little taller so it’s easier
to see.
So what I’m going to do is I’m going to allow it to play out.
So one thing I want to point out before I forget, when you have two tracks on top of each other,
of course, the top track is the one that you’re going to see because it’s covering
up the bottom track.
So in order for me to switch back and forth, what I’m going to need to do is
make parts of this top track here invisible whenever I want the bottom track to show through.
And then I want to make this top track visible for the things that I want for parts actually
of the top track that I want to be seen.
So in order for me to do that, what I need to do is right click the track.
I add another video track and I’ll just call this one CAMERA 2 INVISIBLE.
So basically, I’m going to drag parts of camera two or of this clip to CAMERA 2 INVISIBLE
for things that I don’t want to be seen or things that I want to be invisible.
And before I even do any of that, because this is the invisible track, I’m actually going
to go to this icon on that top track and turn off that eye icon.
You see this?
That’s what tells me, or that’s what tells the viewer that this is invisible.
I’m also going to turn off the sound because I also don’t want it to be heard.
So now we have three tracks and I’m just going to let it play and I’m just going to
edit this on the fly.
So that’s me fishing.
So and I just casted.
So what I want to do is right when I cast, maybe right here, I’m going to turn off
I then want to show the first person view, which is basically this.
And so right at this spot right here, I’m going to click the split icon right there.
And I’m going to turn this off, make this invisible for a little while so that I can
see the bottom track here.
Okay, so I’m probably going to want to cut it right there.
Once again, I’m going to click the split icon and now I have a little part here.
And so what I’m basically telling the program is I want this section here to be invisible
so that this bottom, so that this bottom video or this bottom piece shows up.
And so all I do is drag it up.
That’s it because this is my invisible track and all of a sudden once it gets to this part
here, you don’t see this anymore because I turned it off with this icon here.
So now you can see it again, but once I click this little eyeball thing, it disappears.
And so here’s what it looks like.
Let me play it from the beginning.
So there’s me holding the fishing pole.
I’m ready to cast.
Right when I cast, you then get the first person view.
And then right when it gets to the very end, then comes back to the third person
view.
And so here’s another section here that I want to transition from third person to first
right there to first person.
So with the cursor again positioned right there, I’m going to click the split icon
and basically drag this entire thing here.
And you’ll see how this thing works right there.
And so now all you’re seeing is the bottom, is the bottom video.
So right when he gets to there, maybe a little bit before that, I’m going to split right there.
Again, click the split icon.
I’m going to bring this track back so that it becomes visible and I want it to transition
from me trying to catch the fish right there.
Let me drag this a little bit here.
It’s me trying to take the hook off.
Trying to get the hook myself.
Okay.
Still trying to take the hook.
Sorry, it takes me forever sometimes.
Right when I hold that up
and basically present it to the world Simba style,
I want to split it right there, clicking the split icon.
I probably have to have the file selected and then split it.
And I’m going to drag it up.
And then now you see it first person again.
I take a picture of it right before I throw it back.
Boom, stop it right there.
Where the cursor is.
Once again, click split.
I keep forgetting to choose the file right there.
Now I’m going to click split.
Then I’m going to drag it down again.
And once again, you’re going to get the third person view.
And that’s the end of the video.
Pretty cool, right?
So let’s let this thing play out.
So here I am.
Casting.
Switch.
Letting some line out.
Switch.
Switch.
Right about one number back.
Catch it.
Switch.
Long boring de-hooking.
Oh, I would probably usually cut that part.
Switch.
And then I’m about to take a picture.
Again, first person on my chesty.
And then done.
So let me know, guys, what you think of this video.
And if you haven’t yet, as I reminded you earlier,
please subscribe because it helps me out.
And then like the video.
Most importantly, if you have any other suggestions
on what other tutorials you’d love to see,
I love making these things.
So just let me know.
And I will probably knock it out and make one for you.
Anyway, thank you.